Uscito in America ed imminente in Europa; non sembra affatto male.
http://next.videogame.it/construction-combat-locks-quest/60659/ : la news di nextgame.it di qualche mese fa ;
http://www.gamerankings.com/htmlpages2/945732.asp : le prime recensioni su gamerankings.com ;
Il closing comment di Ign.com sembra entusiastico :
Lock's Quest is by far one of the most original, inspired, and entertaining experiences we've had on DS this year. Everything from the unique build mode to the impressive audio/visual offering, the immersion found in cinematic intros and story-developing cut scenes throughout, and even the random tongue-in-cheek dialogue lines thrown in to remind players that this is a game, made by gamers, are very welcome. We're not going to go overboard and claim that Lock's Quest is some conquer-all, greatest game on DS (it isn't, though for a second DS title, 5th Cell has proved its place among the pocket greats already), but instead will only break it down by saying its classically inspired fun, and we loved every minute of it without exception. We could think of 100 things we'd love to see added to a future version (four player multiplayer, online play, and co-op modes at the very least), but this original IP has delivered an extremely impressive package in its first offering, and is hopefully only going to get better with future versions that we can only assume (and hope) are on the way. Any game that can be thrown in with the likes of Final Fantasy XII: Revenant Wings, Final Fantasy IV, Heroes of Mana, Rocket Slime, and Advance Wars: Days of Ruin and still feel unique and fresh among some of the top DS strategy/RPG games deserves its time in the spotlight, and Lock's Quest is exactly that. Buy it, and love it.
Sono tentato; uno strategico in tempo reale su DS di qualità non farebbe certo male (soprattutto dopo i non esaltanti risultati ottenuti chessò, da Square-Enix, in particolare con Heroes of Mana e lo stesso Revenant Wings).
[Modificato da chrono il 16/09/2008 13:18]