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    Getting the Girl - Jan 01 '05 - Official PS Magazine

    It was 1996 when a little development house out of the U.K. finished work on a lush new adventure game featuring a brunette archeologist named Lara Croft. It was a defining moment for me as I watched her strut seductively across my screen and into the sex symbol status that would turn the gaming world on its head. Fast-forward eight years through the evolution of next-gen hardware, multimillion-dollar budgets, and massive acceptance of games in pop culture. Still, Lara Croft continues to personify an ongoing culture clash over gender, sexuality, empowerment, and objectification.

    FULL ARTICLE OFFICIAL U.S. PLAYSTATION MAGAZINE JAN 2005.

    McJ.

  Lara Croft phenom in Playstation Mag 2005

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