Data di Uscita:
Americana: 25 Agosto 2009
Europea: 4 Settembre 2009
Sito Ufficiale JAP: Clicca
Sito Ufficiale USA: Clicca
Sito Ufficiale PAL: Clicca
Dissidia is a fighting game from Square Enix that features a crossover between the heroes and villains from the Final Fantasy series. The heroes represent the goddess Cosmos and seek out the crystals to restore balance, while the villains serve the dark god Chaos who opposes Cosmos. Each numbered entry from the first to the tenth game is represented by a single protagonist and a single antagonist. There will be a full story mode for each of the heroes, complete with stages and cutscenes. The game will also support versus play over ad-hoc and Ad-hoc Party (PS3 only), as well as a quick battle mode. All character levels and acquired abilities, summons and equipment are consistent across all modes linked via a single player profile. The versus mode also supports uploading and downloading of player Ghosts, and the game features an in-depth replay saving mode that supports output to avi and jpg files.
Weekly Famitsu review: 10/9/9/8
Dengeki Playstation review: 90/95/85/85
Warrior of Light
Voice: Toshihiko Seki
Concept: All Rounder
Description: A fighter that can handle combat well from a distance as well as up close, he's a well balanced standard character that can handle various situations well.
Voice: Kenji Utsumi
Concept: Reverse Standard
Description: Out of all the quirky Chaos characters, he is the most standardized. As powerful attacking character, his attacks adjust accordingly based on how hard the buttons are pressed.
Voice: Hikaru Midorikawa
Concept: Weapon Specialist
Description: Similar to his design in the game he originates from, he is a master of all weapon types. His various attacks will make use of various different weapons, giving him a variety of options.
Voice: Kenyuu Horiuchi
Concept: Trap Maker
Description: He is a tactical character who can turn the environment against opponents using mines and homing magic attacks. There are many more tricks up his sleeve awaiting careless enemies.
Voice: Jun Fukuyama
Concept: Magic or Sword
Description: This character has both melee attacks and magic attacks at his disposal, players can choose to focus on one style of play or mix both for a deadly combination. He is also the fastest character in the Cosmos line up.
Cloud of Darkness
Voice: Masako Ikeda
Concept: Beam Master
Description: Her movements are like a cloud dancing in the sky, and tentacles from her body reach forth to attack enemies. Her mastery is in using long range particle beams to keep her opponents at bay.
Voice: Shizuma Hodoshima
Concept: Style Change
Description: He has two completely different styles in a single character - the Dark Knight is a slow but strong offensive character that favors ground combat, while the Paladin is a mid-air specialist who is better rounded in both movement and defense. It is up to the player to change between the two styles during combat.
Voice: Takeshi Kaga
Concept: Double Attack
Description: An unusual character with many tricky abilities. Every attack he executes is two attacks in one, each with a different range. Even though he wears heavy armor, his movement is not particularly restricted.
Voice: Souichirou Hoshi
Concept: Utility Player
Description: As a homage to the Mimic job class in the game he originates from, his attacks and skills are borrowed from all the other Cosmos characters along with their weapons. It is up to the player to best maximize the ability to string together attacks from different characters and create combos not normally possible with those attacks.
Voice: Tarou Ishida
Concept: Guard Counter
Description: Most of his abilities and actions involve defense, but when he successfully guards from an incoming attack the resulting counter attacks will be brutal. Due to his play style, his movement is unusually slow.
Voice: Yukari Fukui
Concept: Magic Master
Description: The most balanced out of all the magic users in the game, she has both ranged and melee magic attacks in her arsenal. She can also follow up her spells with follow up combos.
Voice: Shigeru Chiba
Description: While he is mainly a magic user, his attacks often have unpredictable motions and behavior that confuses the opponent. His spells can home in on the enemy, and his play style relies on taunting the opponent into making foolish mistakes.
Voice: Takahiro Sakurai
Concept: Smash and Blow
Description: His abilities favor hitting the opponent away with strong attacks. By throwing enemies against the environment with such attacks, they suffer additional damage on top of the initial strike. He also has various aerial attacks to follow up on enemies that have been hit into the air.
Voice: Toshiyuki Morikawa
Concept: Blade Master
Description: A true sword master who strikes at foes with attacks at light speed, to his opponents his sword is almost invisible. He has many attacks that work well, and any player should be able to find ones that they favor.
Voice: Hideo Ishikawa
Concept: Combo Master
Description: Like in the original game he comes from, his attacks are often consist of more than a single strike. The appeal of his abilities lie in how well they contribute to combos and keep the enemy caught in a string of melee attacks.
Voice: Atsuko Tanaka
Concept: Magic Shooter
Description: She's mainly a long ranged spell spammer, and by rapidly pressing the buttons she can continuously string together a set of a spell combos. Her attacks also allow her to hold down a button to charge for stronger magic attacks.
Voice: Romi Park
Concept: Air Master
Description: A fast and agile character who leaps like a superhuman, the air is his playground. When transformed in his Trance mode, his mobility and speed are even greater.
Voice: Akira Ishida
Concept: Range Free
Description: Able to fly freely in the air without a care in the world, he is also able to easily change directions and break out of attacks in the middle of combat. As he is not restrained by gravity or normal physics, the range and distance between him and his opponent is largely meaningless.
Voice: Masakazu Morita
Concept: Dodge Attacker
Description: A high mobility character that specializes on dodging the attacks of the opponent, and following up with a series of fast and deadly counter attacks. His skill set includes the Overdrives from his original game.
Voice: Masuo Amada
Concept: Ultimate Infighter
Description: The strongest and most focused melee character in the line up, he has extremely high attack power and dominates in close range combat. He has many dynamic abilities and attacks, like the True Jecht Shot that where he kicks a meteor at the opponent.
[Modificato da [P]erfo il 04/07/2009 09:49]