Futatsugi, director of Panzer Dragoon and Phantom Dust, is working on the tentatively titled Project Draco to be published by Microsoft in 2011. Draco is a 3D flight shooting game. Players use Kinect to communicate with a dragon, raising it and making it learn skills, with the hopes of deepening your bond with the creature. In the game's online mode, you can fly through the skies with your friends.
For their work on Kinect, Futatsugi and his staff are taking care to ensure that players can enjoy themselves for lengthy periods without betting tired. They're paying attention to such things as the length of a single map and the frequency of enemy attacks. Explained Futatsugi, Project Draco is not a party type game where everyone enjoys themselves for brief periods, but is rather the type of game into which players sink their teeth. Because of this, they're developing the game to keep players from being tired while still delivering a control scheme that delivers a direct feel of movement
As a sales point for the game, he said, "Don't you want to be able to actually experience the feeling of communicating with a dragon and riding it into battle? I do."
Mio most wanted personale per il 2011 insieme a Child of Eden
Il Generale Shark così parlò: "...mi dia tempo e il mondo userà i pollici solo per suonare il campanello di casa."
*Oo RimaNi Col Dubbio oO*
..:: BLoOd Is My AvAtaR ::..