1. NextGameOver  
        Mi trovi su: Homepage #6022316
  2. NextGameOver  
        Mi trovi su: Homepage #6022327
    vabè Andrè, tu hai la sensibilità artistica di un calcio in culo XD
    Si visto, ma non inzozziamo il topic, plis :P

    Ritornando IT, info dal sito ufficiale:

    "Papo & Yo is the story of a young boy, Quico, and his best friend, Monster. Monster is a huge beast with razor-sharp teeth, but that doesn't scare Quico away from playing with him. That said, Monster does have a very dangerous problem: an addiction to poisonous frogs. The minute he sees one hop by, he'll scarf it down and fly into a violent, frog-induced rage where no one, including Quico, is safe. And yet, Quico loves his Monster and wants to save him.

    As Quico, players will build their friendship with Monster by solving puzzles together and adventuring through a magical, surrealist world. Players will need to learn to use Monster's emotions, both good and bad, to their advantage if they want to complete their search for a cure and save their pal."

    http://www.weareminority.com/

    bello, me piace.
  3. NextGameOver  
        Mi trovi su: Homepage #6022607
    Cmq leggendo sul blog usa:
    "Hello everyone! I’m the Creative Director at Minority, a small independent team of game creators based in Montreal. It’s my great pleasure to today reveal our first title, Papo & Yo, which we are bringing to the PlayStation Network next year thanks to the support of SCEA’s Pub Fund.

    I have always wanted to tell the story of my childhood, as the difficulties I lived through shaped the man I’ve come to be. But telling my story was a major endeavor for me as an artist. First I had to master videogame design so I could realize my vision; after that, I had to find an appropriate method to tell a difficult story in an engaging way. And finally, I needed to find a group of people who would believe in me and take the risk to dedicate themselves to a project like this. I’m very lucky to have the great, experienced team I have at Minority, who have completely embraced my initial concept.

    But what is my story, and why would someone be interested in it, you ask? Well, the tale told in Papo & Yo is about myself and my father, a good man but also an evil one.Like many, he used alcohol and drugs to cope with a challenging life, and I was caught in the middle of it. The emotional core of this game is ultimately a fable about my relationship with my father.

    Quico, our young hero, is a boy who lives in the Favelas in South America. His best friend and protector is Monster, a large beast that loves Quico. But Monster is addicted to frogs, and when he eats them he is transformed into an evil killing machine, his fury pushing him to destroy everything that is around him — including Quico. Quico’s only chance for survival is to find a way to cure his best friend.

    I remember playing videogames in my difficult childhood days. I remember how the unpleasant world of adults loomed around me and made me feel vulnerable. But I did not feel like that when I was playing as Mario: I felt powerful and in control of a fantastic world. I loved defeating bosses that were larger than life to me, and today I thank you Miyamoto; now is my time to give back.

    I’d very much like to thank Sony for helping us bring Papo & Yo to the world in 2012 on PSN! But you will not have to wait until next year to get a look – we will be at the Electronic Entertainment Expo demoing the game, so keep an eye out for a lot more news about the game in the near future!"
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    Beh, sempre più hyppato dalla cosa,è un progetto interessantissimo, curioso di vedere che mostreranno all'E3
  4. abra-che cazzo-cadabra  
        Mi trovi su: Homepage #6022609
    jpegCosì, a pelle, visivamente non mi acchiappa.

    a me piace molto, ad eccezione del chara design del mostro, veramente uribile. le meccaniche di gioco invece sembrano parecchio interessanti, vedremo.
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    All men dream, but not equally.
  5. NextGameOver  
        Mi trovi su: Homepage #6022618
    evil_a me piace molto, ad eccezione del chara design del mostro, veramente uribile. le meccaniche di gioco invece sembrano parecchio interessanti, vedremo.
    a me piace invece, soprattutto se tieni conto COSA va a rappresentare.
    Cmq le premesse ci sono tutte.
  6. NextGameOver  
        Mi trovi su: Homepage #6022728
    jpegParere personalissimo, il mio, eh... E' proprio lo stile che non è troppo nelle mie corde.

    Se poi il gioco merita, chissene dello stile. ^^
    Con chi e perchè ti stai giustificando ^^ ?

    Cmq a me queste atmosfere un po' surreali piacciono troppo.
  7. NextGameOver  
        Mi trovi su: Homepage #6022759
    jpegCon te: sembrava che fossi rimasto deluso... XD
    deluso dal fatto che stò coso sembra piacere TANTO solo a me (su questo forum, chiaro).
    E poi quando ho visto il tuo nome tra gli ospiti ho pensato "ecco che entra e mi appoggia"
    Ecco perchè si son rimasto male XD
    Vuol dire che non ho capito una ceppa dei tuoi gusti ^^

    Magari la presentazione dell'E3 farà capire meglio le meccaniche e attirerà più attenzione su di se.
  8. NextGameOver  
        Mi trovi su: Homepage #6022786
    jpegI miei gusti sono quanto di più bislacco la mente umana possa concepire... XD

    Non so se in questo caso ci riavviciniamo, ma per dire Journey mi fa sbrodolare.
    vabè, ma i ThatGameCompany sono Dio, se non sbrodoli con loro non sei un essere umano, ma un automa senza sentimenti XD

    Questo mi pare più visionario onestamente, roba alla Linger in Shadows (capolavoro) oppure .detuned.

  [PS3] Papo & Yo : ancora sperimentazione per il PSN

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